Physics Joint

A Physics Joint allows you to configure a D6 joint with multiple degrees of freedom for a component in the 3D world.

Properties

   
Name Defines the name of the joint.
Attached to Defines the node that the joint is attached to in the component.

In some cases, this would be the parent of the node containing the joint. For example, a Physics Joint in the node of the second axis for a robot could be attached to the node of the first axis.

In other cases, your customization of the joint will determine which node it should attach itself to in a component.

Constraints A set of properties for customizing the joint. That is, constraints for translations and rotations in the axes of a coordinate system.

Each property can be assigned its own constraint.

#Free
Does not constrain movement.

#Limited
Attempts to limit movement.

#Locked
Attempts to restrict all movement.

Breakage A set of properties for defining the integrity of the joint.
Drive Settings A set of advanced properties for customizing the physics of the joint and its degrees of freedom.